Monday, November 11, 2013
GDD Maze revision improvement week 11
These are screen shots of my newer version of my maze. Unfortunately I could't find a substance that could accurately replace the texture for the wall. So instead, I just found a better quality texture than last time, it's better but if you pay attention you can see the star pattern get used more than once on adjacent walls. The floor, on the other hand, has a substance replacing the texture, I adjusted the properties of the substance until I found a good look for the maze. I planned on doing shot of the floor but for some reason all shots of the floor make it looked very pixilated.
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textures fit better in this week. metal texture is still too big. try using paint effects for the galaxy instead of wall textures.
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