Monday, November 4, 2013

Final maze thing week 10


Basically these are shots of the maze I made. Its purpose as a maze is less important than its ability to feel odd and out of place, the characters in the game wont have any idea that anything is wrong here leaving the player to wonder if they're imagining everything... whilst being an imaginary friend... It's kind of a surreal game to begin with.

Wednesday, October 30, 2013

Maze_Maya concept phase week 10

Here I have a wall with space on it, and my floor with a metal texture. I wanted this to feel surreal, and what could be more surreal than being in the middle of space on a giant metal tile?

Tuesday, October 29, 2013

Maze concept art week 09


Every time I tried to realign the wall it didn't work, so I'm just going to say that's a new hallway.
The player would be able to see this, but not any of the characters.

Wednesday, October 16, 2013

Week 08 building research phase

I believe that this fits my concept really well.

Prop week 07 final product

This is my colorized version of my prop, I adjusted the shades of green based on the position on the lamp. I also altered the center after I realized it didn't really work unless it was one tube and the bottom was separated.

Monday, October 14, 2013

Prop Week 07 concept phase

This is what I'm using for my prop, a battery powered lantern. I've outlined it and added a pallet to it.