Thursday, October 3, 2013

Logo design week 06 concept phase

 Think Majora's mask Text first, and then it would move into position.
You see, in this case I want a subtle unsettling feeling. I don't want ot take a horror game's logo and I just want something that feels unsettling rather than scary. Hence the Majora's mask text and not using an example of a logo.
I'm trying to find out what the font is, as the font and text color on a black background are actually good mood setters.
However, white text next to a pen Icon doesn't make a lot of sense. So maybe I should just slowly invert the colors as it gets into position, which provides a nice parallel to how things will work in the game.
position. I was thinking of putting a little house behind the text...
If I had the ability to draw one.











I apologize that these didn't turn out to be good pictures, but I worked with what I had.

I think the logo moving back into position would still work out fine.

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