Wednesday, October 30, 2013

Maze_Maya concept phase week 10

Here I have a wall with space on it, and my floor with a metal texture. I wanted this to feel surreal, and what could be more surreal than being in the middle of space on a giant metal tile?

Tuesday, October 29, 2013

Maze concept art week 09


Every time I tried to realign the wall it didn't work, so I'm just going to say that's a new hallway.
The player would be able to see this, but not any of the characters.

Wednesday, October 16, 2013

Week 08 building research phase

I believe that this fits my concept really well.

Prop week 07 final product

This is my colorized version of my prop, I adjusted the shades of green based on the position on the lamp. I also altered the center after I realized it didn't really work unless it was one tube and the bottom was separated.

Monday, October 14, 2013

Prop Week 07 concept phase

This is what I'm using for my prop, a battery powered lantern. I've outlined it and added a pallet to it.

Monday, October 7, 2013

Logo pseudo-final week 06

I made a logo... sort of, I wasn't exactly sure how to do what I wanted to do, but this is what I produced on my own.


Thursday, October 3, 2013

Logo design week 06 concept phase

 Think Majora's mask Text first, and then it would move into position.
You see, in this case I want a subtle unsettling feeling. I don't want ot take a horror game's logo and I just want something that feels unsettling rather than scary. Hence the Majora's mask text and not using an example of a logo.
I'm trying to find out what the font is, as the font and text color on a black background are actually good mood setters.
However, white text next to a pen Icon doesn't make a lot of sense. So maybe I should just slowly invert the colors as it gets into position, which provides a nice parallel to how things will work in the game.
position. I was thinking of putting a little house behind the text...
If I had the ability to draw one.











I apologize that these didn't turn out to be good pictures, but I worked with what I had.

I think the logo moving back into position would still work out fine.